gsk: Add rendering debug mode for shaders
authorEmmanuele Bassi <ebassi@gnome.org>
Sun, 3 Jul 2016 17:59:32 +0000 (18:59 +0100)
committerEmmanuele Bassi <ebassi@gnome.org>
Tue, 18 Oct 2016 10:49:07 +0000 (11:49 +0100)
commit3d21c4afba985c6a5ef15855d9929d163ff5d4fb
treee43d948a1f5c6e30828a09e80dd46240f1edb55a
parent0ce9815bd1e719a7f3c36b61456b7442511d3ad5
gsk: Add rendering debug mode for shaders

It's going to be useful to inject debugging data into the shaders used
by GSK.
gsk/gskdebug.c
gsk/gskdebugprivate.h